2000 AD Prog 2473
Mega-City One, 2130 AD. This vast urban nightmare on the east coast of post-apocalyptic North America is home to 400 million citizens, every one a potential criminal. With lawlessness rife, only the Judges can prevent total anarchy. These future lawmen are judge, jury and executioner. Toughest of them all is Judge Dredd - he is the law!
The UK, 2024. Herne is a troubleshooter and hired help for many different magical factions in the country. Accompanied by Shuck, a demon in dog form, he travels the country picking up work where he can, whether it be exorcism or a rescue. Recently, he was tasked with saving a young girl called Carys, only to find out she was scheduled for ritual sacrifice. The pair are now trying to get the child to safety...
Three episodes, one complete, self-contained story – a condensed hit of super-charged Thrill-power beamed to you directly from the Nerve Centre!
The early 21st century, and through environmental catastrophe and industrial overload Earth has been reduced to a uninhabitable wasteland. Mankind finally evacuated the planet in 2075 and millions were housed in a number of habitats, the human race crammed into these artificial worlds, living off synth food and nudge drugs. In this pressure-cooker environment, all manner of communities and sects find a home...
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2000 AD Prog 2473
2000 AD Prog 2473
Mega-City One, 2130 AD. This vast urban nightmare on the east coast of post-apocalyptic North America is home to 400 million citizens, every one a potential criminal. With lawlessness rife, only the Judges can prevent total anarchy. These future lawmen are judge, jury and executioner. Toughest of them all is Judge Dredd - he is the law!
The UK, 2024. Herne is a troubleshooter and hired help for many different magical factions in the country. Accompanied by Shuck, a demon in dog form, he travels the country picking up work where he can, whether it be exorcism or a rescue. Recently, he was tasked with saving a young girl called Carys, only to find out she was scheduled for ritual sacrifice. The pair are now trying to get the child to safety...
Three episodes, one complete, self-contained story – a condensed hit of super-charged Thrill-power beamed to you directly from the Nerve Centre!
The early 21st century, and through environmental catastrophe and industrial overload Earth has been reduced to a uninhabitable wasteland. Mankind finally evacuated the planet in 2075 and millions were housed in a number of habitats, the human race crammed into these artificial worlds, living off synth food and nudge drugs. In this pressure-cooker environment, all manner of communities and sects find a home...
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$2.83Product Information
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Mega-City One, 2130 AD. This vast urban nightmare on the east coast of post-apocalyptic North America is home to 400 million citizens, every one a potential criminal. With lawlessness rife, only the Judges can prevent total anarchy. These future lawmen are judge, jury and executioner. Toughest of them all is Judge Dredd - he is the law!
The UK, 2024. Herne is a troubleshooter and hired help for many different magical factions in the country. Accompanied by Shuck, a demon in dog form, he travels the country picking up work where he can, whether it be exorcism or a rescue. Recently, he was tasked with saving a young girl called Carys, only to find out she was scheduled for ritual sacrifice. The pair are now trying to get the child to safety...
Three episodes, one complete, self-contained story – a condensed hit of super-charged Thrill-power beamed to you directly from the Nerve Centre!
The early 21st century, and through environmental catastrophe and industrial overload Earth has been reduced to a uninhabitable wasteland. Mankind finally evacuated the planet in 2075 and millions were housed in a number of habitats, the human race crammed into these artificial worlds, living off synth food and nudge drugs. In this pressure-cooker environment, all manner of communities and sects find a home...











