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2000 AD Prog 2353

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2000 AD Prog 2353

2000 AD Prog 2353

Judge Dredd / Poison (part 3)

Mega-City One, 2130 AD. This vast urban nightmare on the east coast of post-apocalyptic North America is home to 400 million citizens, every one a potential criminal. With lawlessness rife, only the Judges can prevent total anarchy. These future lawmen are judge, jury and executioner. Toughest of them all is Judge Dredd - he is the law!

Helium / Scorched Earth (part 3)

The far future. It has been three hundred years since the Great War ended, and eighty five per cent of the Earth’s surface now lies beneath a vast gaseous ocean known as the Poison Belt — a toxic cocktail of biological weapons. The survivors live above the lethal fugue, but a professor named Bloom has emerged, claiming he can make the planet habitable again. Young Constable Hodge was tasked with protecting him...

The Devil's Railroad (part 2)

The Fall of Deadworld / Retribution (part 2)

The planet that eventually became known as DEADWORLD was once a regular civilisation existing in a dimension parallel to our own. But the end of days is coming: riots, storms, undead creatures roaming the landscape. Now, Judge Fairfax, formally a part of this world’s brutal Justice Department, is fleeing to a safe harbour, a young girl called Jess under his protection, whose family Fairfax failed to save...

Feral and Foe / Bad Godesberg (part 3)

It’s been over five years since the Last-of-All-War, when the Monarchy succeeded in defeating the Malign Lord. With their leader dead, his minions are scattered, fleeing retribution from the Wretchfinders. Necromancer Bode and warrior Wrath are two such beings, and were offered a deal — hunt and kill their own kind or be declared FERAL & FOE. So now they’re in the bounty-hunting business...

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2000 AD Prog 2353

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Judge Dredd / Poison (part 3)

Mega-City One, 2130 AD. This vast urban nightmare on the east coast of post-apocalyptic North America is home to 400 million citizens, every one a potential criminal. With lawlessness rife, only the Judges can prevent total anarchy. These future lawmen are judge, jury and executioner. Toughest of them all is Judge Dredd - he is the law!

Helium / Scorched Earth (part 3)

The far future. It has been three hundred years since the Great War ended, and eighty five per cent of the Earth’s surface now lies beneath a vast gaseous ocean known as the Poison Belt — a toxic cocktail of biological weapons. The survivors live above the lethal fugue, but a professor named Bloom has emerged, claiming he can make the planet habitable again. Young Constable Hodge was tasked with protecting him...

The Devil's Railroad (part 2)

The Fall of Deadworld / Retribution (part 2)

The planet that eventually became known as DEADWORLD was once a regular civilisation existing in a dimension parallel to our own. But the end of days is coming: riots, storms, undead creatures roaming the landscape. Now, Judge Fairfax, formally a part of this world’s brutal Justice Department, is fleeing to a safe harbour, a young girl called Jess under his protection, whose family Fairfax failed to save...

Feral and Foe / Bad Godesberg (part 3)

It’s been over five years since the Last-of-All-War, when the Monarchy succeeded in defeating the Malign Lord. With their leader dead, his minions are scattered, fleeing retribution from the Wretchfinders. Necromancer Bode and warrior Wrath are two such beings, and were offered a deal — hunt and kill their own kind or be declared FERAL & FOE. So now they’re in the bounty-hunting business...