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2000 AD Prog 2111

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2000 AD Prog 2111

2000 AD Prog 2111

Judge Dredd / Jingle All The Way (part 1)

Mega-City One, 2130 AD. This vast urban nightmare on the east coast of post-apocalyptic North America is home to 400 million citizens, every one a potential criminal. With lawlessness rife, only the Judges can prevent total anarchy. These future lawmen are judge, jury and executioner. Toughest of them all is Judge Dredd - he is the law!

Caballistics, Inc. / Visiting Hour (part 1)

During the Second World War, a department was formed within the Ministry of Defence to combat Nazi occult warfare. When its funding was scrapped it was bought up by reclusive millionaire rock star Ethan Kostabi and turned into a new paranormal investigation outfit CABALLISTICS, INC. However, Kostabi had his own agenda, and his employees had to battle to bring him down. Now, they’re counting the cost...

The Fall of Deadworld / Running Scared (part 1)

The planet that eventually became known as DEADWORLD was once a regular civilisation existing in a dimension parallel to our own. But the end of days is coming: riots, storms, undead creatures roaming the landscape. Now, Judge Fairfax, formally a part of this world’s brutal Justice Department, is fleeing to a safe harbour, a young girl called Jess under his protection, whose family Fairfax failed to save...

Skip Tracer / Louder Than Bombs (part 1)

The Cube, the 27th century. This vast city floating in the depths of space was once a monitoring station, but has been refitted by the Earth-led Consociation as a solution to a universal housing problem. It’s now home to every kind of undesirable and wanted criminal. That’s where SKIP TRACER Nolan Blake comes in, a former soldier turned tracker, who was left with psychic abilities after a clash on an alien planet...

Sláine / The Bogatyr (part 1)

Albion. Celtic warrior SLÁINE united the tribes of the Earth Goddess Danu and became the first High King of Ireland, but is now a wanderer, seeking adventure where the Goddess directs him. Having battled the Drune Lords on the Isle of Monadh, he’s now travelled to the city of New Troy, with the intention of taking the fight for Albion’s freedom to the tyrannical Emperor Brutus...

Brink / High Society (part 12)

The early 21st century, and through environmental catastrophe and industrial overload Earth has been reduced to a uninhabitable wasteland. Mankind finally evacuated the planet in 2075 and millions were housed in a number of habitats, the human race crammed into these artificial worlds, living off synth food and nudge drugs. In this pressure-cooker environment, all manner of communities and sects find a home...

Fiends Of The Eastern Front / Fiends of the Western Front (part 1)

Vampire horror on the Russian front in World War Two!

Durham Red / Three Gifts (part 1)

The Strontium Bitch, Durham Red is the S/D agent even the other mutants are scared of. Her lust for blood means that few of her quarries survive her bite!

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2000 AD Prog 2111

$8.10

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Judge Dredd / Jingle All The Way (part 1)

Mega-City One, 2130 AD. This vast urban nightmare on the east coast of post-apocalyptic North America is home to 400 million citizens, every one a potential criminal. With lawlessness rife, only the Judges can prevent total anarchy. These future lawmen are judge, jury and executioner. Toughest of them all is Judge Dredd - he is the law!

Caballistics, Inc. / Visiting Hour (part 1)

During the Second World War, a department was formed within the Ministry of Defence to combat Nazi occult warfare. When its funding was scrapped it was bought up by reclusive millionaire rock star Ethan Kostabi and turned into a new paranormal investigation outfit CABALLISTICS, INC. However, Kostabi had his own agenda, and his employees had to battle to bring him down. Now, they’re counting the cost...

The Fall of Deadworld / Running Scared (part 1)

The planet that eventually became known as DEADWORLD was once a regular civilisation existing in a dimension parallel to our own. But the end of days is coming: riots, storms, undead creatures roaming the landscape. Now, Judge Fairfax, formally a part of this world’s brutal Justice Department, is fleeing to a safe harbour, a young girl called Jess under his protection, whose family Fairfax failed to save...

Skip Tracer / Louder Than Bombs (part 1)

The Cube, the 27th century. This vast city floating in the depths of space was once a monitoring station, but has been refitted by the Earth-led Consociation as a solution to a universal housing problem. It’s now home to every kind of undesirable and wanted criminal. That’s where SKIP TRACER Nolan Blake comes in, a former soldier turned tracker, who was left with psychic abilities after a clash on an alien planet...

Sláine / The Bogatyr (part 1)

Albion. Celtic warrior SLÁINE united the tribes of the Earth Goddess Danu and became the first High King of Ireland, but is now a wanderer, seeking adventure where the Goddess directs him. Having battled the Drune Lords on the Isle of Monadh, he’s now travelled to the city of New Troy, with the intention of taking the fight for Albion’s freedom to the tyrannical Emperor Brutus...

Brink / High Society (part 12)

The early 21st century, and through environmental catastrophe and industrial overload Earth has been reduced to a uninhabitable wasteland. Mankind finally evacuated the planet in 2075 and millions were housed in a number of habitats, the human race crammed into these artificial worlds, living off synth food and nudge drugs. In this pressure-cooker environment, all manner of communities and sects find a home...

Fiends Of The Eastern Front / Fiends of the Western Front (part 1)

Vampire horror on the Russian front in World War Two!

Durham Red / Three Gifts (part 1)

The Strontium Bitch, Durham Red is the S/D agent even the other mutants are scared of. Her lust for blood means that few of her quarries survive her bite!