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2000 AD Prog 1340

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2000 AD Prog 1340

2000 AD Prog 1340

A.B.C. Warriors / The Shadow Warriors (part 5)

Mars, the far future. War droids created for a conflict that ended centuries ago, the A.B.C. WARRIORS are resistant to Atomic, Bacterial and Chemical warfare. Recruited to bring peace to the civil war-ravaged frontier colonies on the Red Planet, the Mek-nificent Seven comprise leader Hammerstein, the mystical Deadlock, sharpshooter Joe Pineapples, the brutish Mongrol, voice of Mars Steelhorn, the treacherous Blackblood, and the pin-headed battle-tank Mek-Quake.

Snow/Tiger / Pax Americana (part 5)

Codenames SNOW and TIGER are agents of T.A.C.T.I.C. (Trans-Atlantic Counter-Terrorist Intelligence Command), a joint British/American covert ops agency set up to combat international terrorism. Snow is a cautious British Intelligence Officer, while Tiger is an ex-U.S. Delta Force warrior who believes only in direct action. But in today's shifting international landscape, nothing is ever quite as it seems...

Caballistics, Inc. / Breaking Out (part 4)

During the Second World War, Q Department was formed within the Ministry of Defence to combat Nazi occult warfare. In the 21st century, however, it has long outlived its usefulness and its funding is scrapped. Enter reclusive millionaire rock star Ethan Kostabi, who has brought up its employees and, together with a handful of freelance ghosthunters, constructed a brand new outfit - CABALLISTICS, INC....

Interceptor / Interceptor (part 4)

New York City, 2478. Former combat surgeon Doctor Lyra Darius works in Emergency at Guilliani General Hospital, and when a gunshot victim is wheeled in demanding attention, her life takes a very weird turn. Firstly, her patient turns out not to be human at all and, before he dies, he presses upon her a mysterious object that he insists she keeps safe - a sphere that seems to take the bearer into another dimension...

Judge Dredd / Hard Day's Night (part 2)

Mega-City One, 2130 AD. This vast urban nightmare on the east coast of post-apocalyptic North America is home to 400 million citizens, every one a potential criminal. With lawlessness rife, only the Judges can prevent total anarchy. These future lawmen are judge, jury and executioner. Toughest of them all is Judge Dredd - he is the law!

$1.42

Original: $4.05

-65%
2000 AD Prog 1340

$4.05

$1.42

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A.B.C. Warriors / The Shadow Warriors (part 5)

Mars, the far future. War droids created for a conflict that ended centuries ago, the A.B.C. WARRIORS are resistant to Atomic, Bacterial and Chemical warfare. Recruited to bring peace to the civil war-ravaged frontier colonies on the Red Planet, the Mek-nificent Seven comprise leader Hammerstein, the mystical Deadlock, sharpshooter Joe Pineapples, the brutish Mongrol, voice of Mars Steelhorn, the treacherous Blackblood, and the pin-headed battle-tank Mek-Quake.

Snow/Tiger / Pax Americana (part 5)

Codenames SNOW and TIGER are agents of T.A.C.T.I.C. (Trans-Atlantic Counter-Terrorist Intelligence Command), a joint British/American covert ops agency set up to combat international terrorism. Snow is a cautious British Intelligence Officer, while Tiger is an ex-U.S. Delta Force warrior who believes only in direct action. But in today's shifting international landscape, nothing is ever quite as it seems...

Caballistics, Inc. / Breaking Out (part 4)

During the Second World War, Q Department was formed within the Ministry of Defence to combat Nazi occult warfare. In the 21st century, however, it has long outlived its usefulness and its funding is scrapped. Enter reclusive millionaire rock star Ethan Kostabi, who has brought up its employees and, together with a handful of freelance ghosthunters, constructed a brand new outfit - CABALLISTICS, INC....

Interceptor / Interceptor (part 4)

New York City, 2478. Former combat surgeon Doctor Lyra Darius works in Emergency at Guilliani General Hospital, and when a gunshot victim is wheeled in demanding attention, her life takes a very weird turn. Firstly, her patient turns out not to be human at all and, before he dies, he presses upon her a mysterious object that he insists she keeps safe - a sphere that seems to take the bearer into another dimension...

Judge Dredd / Hard Day's Night (part 2)

Mega-City One, 2130 AD. This vast urban nightmare on the east coast of post-apocalyptic North America is home to 400 million citizens, every one a potential criminal. With lawlessness rife, only the Judges can prevent total anarchy. These future lawmen are judge, jury and executioner. Toughest of them all is Judge Dredd - he is the law!